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Decayed trees by betasector Decayed trees by betasector
A dead tree, still awaiting refinements. The base will get mossy or muddy, depending on the scene, idk yet, so i didnt do the proper adjustments neither.

Blender viewport render.

Edit: added 2nd tree, removed stretching.
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:iconmagbhitu:
magbhitu Featured By Owner Jan 31, 2012
bark image is too large in places.
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:iconbetasector:
betasector Featured By Owner Jan 31, 2012  Professional Interface Designer
thanks for the comment, it will be balanced out and covered up later :) aslo, these wont be visible from up close.
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:iconmagbhitu:
magbhitu Featured By Owner Jan 31, 2012
good luck - the forms look good. i was just building a tree in zbrush the other day.
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:iconbetasector:
betasector Featured By Owner Feb 1, 2012  Professional Interface Designer
tjanks :) have fun with Zbrush!
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:iconbetasector:
betasector Featured By Owner Jan 31, 2012  Professional Interface Designer
Noticed stretching, resolved.
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:icondreadknight666:
DreadKnight666 Featured By Owner Jan 31, 2012  Professional Digital Artist
Yeah, it was first thing I noticed :D

Also, it could be somewhat darker, a bit towards the background color.
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:iconbetasector:
betasector Featured By Owner Jan 31, 2012  Professional Interface Designer
Will be, when they get their AO pass, and decay, this is only the base color layer so far.
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Submitted on
January 31, 2012
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